AI Insights · Timothy · April 2022
Top 5 3D Realistic Games on iOS in Croatia - Q1 2022
An analysis of the performance of the top 5 3D realistic games on iOS in Croatia during Q1 2022, including weekly revenue, downloads, and active users.
Analyzing the performance of the top 5 3D realistic games on the iOS platform in Croatia during Q1 2022 reveals interesting trends in weekly revenue, downloads, and active users. The data comes from Sensor Tower, and more insights can be found on their platform.
PUBG MOBILE from Tencent Mobile International Limited saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $4.5K in the week of March 21. Weekly downloads demonstrated a steady decline, starting at 946 in early January and dropping to 480 by the end of March. Active users exhibited a slight decrease from 12.6K at the beginning of January to around 11K by the end of the quarter.
State of Survival: Zombie War by FunPlus International AG experienced a notable increase in weekly revenue mid-quarter, reaching $1.6K in the week of February 14. Weekly downloads remained relatively stable, averaging around 170-240 downloads per week, with a notable dip to 85 downloads in mid-March. The number of active users showed minor fluctuations, averaging around 1.2K throughout the quarter.
Call of Duty®: Mobile from Activision Publishing, Inc. maintained a consistent revenue stream, with peaks of $1.5K in the week of February 28 and $1.3K in late March. Downloads saw a gradual decrease, from 552 in the first week of January to 262 by the end of March. Active users declined as well, from 8.3K in early January to approximately 6.6K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts showed a significant revenue spike, reaching $1.4K in mid-March. Weekly downloads were relatively stable, averaging around 300-400 downloads, with a peak of 628 downloads in mid-January. Active users generally remained steady around 6.8K throughout the quarter.
War Robots Multiplayer Battles from MY.GAMES B.V. saw a modest revenue performance, peaking at $922 in the week of February 28. However, the game had minimal download activity, with only a single download reported in the last week of March. Active users were mostly negligible throughout the quarter.
For a more detailed analysis and further insights into these trends, visit Sensor Tower.